This page shows the translations for Extended Variant Mode in English and in the language of your choice, side-to-side. This can be used for proofreading, or to find out which dialog keys are untranslated.
In order to update these translations, edit the dialog files and submit a pull request.
| Dialog ID | English | |
|---|---|---|
MODNAME_EXTENDEDVARIANTMODE
|
Extended Variant Mode
|
Modo Variáveis Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_TITLE
|
Extended Variant Mode
|
Modo Variáveis Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING
|
Variants
|
Variáveis
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_DASHING
|
Dashing
|
Dashes
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_JUMPING
|
Jumping
|
Pulos
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_CLIMBING
|
Climbing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HEADING_VERTICALSPEED
|
Vertical speed
|
Velocidade vertical
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_MOVING
|
Moving around
|
Movimentação
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_SEEKERS
|
Seekers
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HEADING_CHASERS
|
Badeline Chasers
|
Perseguidores
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_BOSSES
|
Badeline Bosses
|
Badeline bosses
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_OSHIRO
|
Oshiro
|
Oshiro
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_THEO
|
Theo Crystals
|
Cristais de Theo
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_OTHER
|
Gameplay Tweaks
|
Mudanças na gameplay
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_TROLL
|
Troll Variants
|
Variáveis trolls
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_EVERYWHERE
|
Other Game Elements
|
Outros elementos de jogo
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_MADELINE
|
Madeline Visual Modifications
|
Modificações visuais na Madeline
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_LEVEL
|
Level Visual Modifications
|
Modificações visuais nos víveis
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_RANDOMIZER
|
Randomizer
|
Randomizador
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_QUALITYOFLIFE
|
Consistency & Leniency
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_MOVEMENT
|
Movement
|
Movimento
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_GAMEELEMENTS
|
Game Elements
|
Elementos de jogo
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_VISUAL
|
Visual
|
Visual
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_GAMEPLAYTWEAKS
|
Gameplay Tweaks
|
Mudanças na gameplay
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_QUALITYOFLIFE
|
Consistency & Leniency
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PAUSEMENU_BUTTON
|
Extended Variants
|
Variáveis Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_COLOR_ORANGE
|
The variants in orange are the ones you activated.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_COLOR_BLUE
|
The variants in blue were activated by the map.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MASTERSWITCH
|
Enabled
|
Habilitado
|
MODOPTIONS_EXTENDEDVARIANTS_GRAVITY
|
Gravity
|
Gravidade
|
MODOPTIONS_EXTENDEDVARIANTS_FALLSPEED
|
Max fall speed
|
Velocidade máxima de queda
|
MODOPTIONS_EXTENDEDVARIANTS_JUMPHEIGHT
|
Jump height
|
Altura do pulo
|
MODOPTIONS_EXTENDEDVARIANTS_JUMPDURATION
|
Max Jump Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPEEDX
|
Horizontal speed
|
Velocidade horizontal
|
MODOPTIONS_EXTENDEDVARIANTS_STAMINA
|
Stamina (default 110)
|
Energia (padrão 110)
|
MODOPTIONS_EXTENDEDVARIANTS_DASHSPEED
|
Dash speed
|
Velocidade do dash
|
MODOPTIONS_EXTENDEDVARIANTS_LEGACYDASHSPEEDBEHAVIOR
|
Legacy Dash Speed Behavior
|
Comportamento antigo do dash
|
MODOPTIONS_EXTENDEDVARIANTS_LEGACYDASHSPEEDBEHAVIOR_HINT
|
Intended for "Teleport Mode" TASes, leaving off is recommended otherwise
|
Destinado a TASes com "Modo Teleporte", é recomendado desligá-lo em caso contrário
|
MODOPTIONS_EXTENDEDVARIANTS_DASHCOUNT
|
Dash count
|
Quantidade de dashes
|
MODOPTIONS_EXTENDEDVARIANTS_CORNERCORRECTION
|
Corner Correction (default 4px)
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEDASHCOOLDOWN
|
Disable Dash Cooldown
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FRICTION
|
Ground Friction
|
Fricção no chão
|
MODOPTIONS_EXTENDEDVARIANTS_AIRFRICTION
|
Air Friction
|
Fricção no ar
|
MODOPTIONS_EXTENDEDVARIANTS_DEFAULT
|
Default
|
Padrão
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEWALLJUMPING
|
Disable wall jumping
|
Desabilitar pular das paredes
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBJUMPING
|
Disable climb jumping
|
Desabilitar pulos de escalada
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEJUMPINGOUTOFWATER
|
Disable jumping out of water
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPCOUNT
|
Jump count
|
Quantidade de pulos
|
MODOPTIONS_EXTENDEDVARIANTS_INFINITE
|
Infinite
|
Infinito
|
MODOPTIONS_EXTENDEDVARIANTS_JUMPCOOLDOWN
|
Delay Between Midair Jumps
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_RESETTODEFAULT_EXTENDED
|
Reset Extended Variants to default values
|
Resetar variáveis estendidas aos valores padrões
|
MODOPTIONS_EXTENDEDVARIANTS_RESETTODEFAULT_VANILLA
|
Reset Vanilla Variants to default values
|
Resetar variáveis vanilla aos valores padrões
|
MODOPTIONS_EXTENDEDVARIANTS_UPSIDEDOWN
|
Upside Down
|
Ponta-cabeça
|
MODOPTIONS_EXTENDEDVARIANTS_HYPERDASHSPEED
|
Hyperdash speed
|
Velocidade do hyperdash
|
MODOPTIONS_EXTENDEDVARIANTS_WALLBOUNCINGSPEED
|
Wallbouncing speed
|
Velocidade do wallbounce
|
MODOPTIONS_EXTENDEDVARIANTS_WALLSLIDINGSPEED
|
Wall sliding speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHLENGTH
|
Dash duration
|
Duração do dash
|
MODOPTIONS_EXTENDEDVARIANTS_DASHTIMERMULTIPLIER
|
Dash Timer Multiplier
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHTIMERMULTIPLIER_DESCRIPTION
|
Time during which the game considers you are dashing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FORCEDUCKONGROUND
|
Force Duck on Ground
|
Forçar agachar no chão
|
MODOPTIONS_EXTENDEDVARIANTS_INVERTDASHES
|
Invert Dashes
|
Dashes invertidos
|
MODOPTIONS_EXTENDEDVARIANTS_INVERTGRAB
|
Invert Grab
|
Agarrar invertido
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLENEUTRALJUMPING
|
Disable neutral jumping
|
Desabilitar pulos neutros
|
MODOPTIONS_EXTENDEDVARIANTS_CHANGEVARIANTSRANDOMLY
|
Change Variants Randomly
|
Mudar variáveis aleatoriamente
|
MODOPTIONS_EXTENDEDVARIANTS_OFF
|
Off
|
Desligado
|
MODOPTIONS_EXTENDEDVARIANTS_VANILLA
|
Vanilla
|
Vanilla
|
MODOPTIONS_EXTENDEDVARIANTS_EXTENDED
|
Extended
|
Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_BOTH
|
Both
|
Ambas
|
MODOPTIONS_EXTENDEDVARIANTS_CHANGEVARIANTSINTERVAL
|
Modify variants...
|
Modificar variáveis...
|
MODOPTIONS_EXTENDEDVARIANTS_ONSCREENTRANSITION
|
On Each Screen
|
Em cada sala
|
MODOPTIONS_EXTENDEDVARIANTS_EVERY
|
Every
|
A cada
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINECHASERSEVERYWHERE
|
Badeline Chasers Everywhere
|
Perseguidoras em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_CHASERCOUNT
|
Chaser Count
|
Quantidade de perseguidoras
|
MODOPTIONS_EXTENDEDVARIANTS_AFFECTEXISTINGCHASERS
|
Affect Existing Chasers
|
Afetar perseguidoras existentes
|
MODOPTIONS_EXTENDEDVARIANTS_REGULARHICCUPS
|
Hiccups every...
|
Soluços a cada...
|
MODOPTIONS_EXTENDEDVARIANTS_HICCUPSTRENGTH
|
Hiccup Strength
|
Força dos soluços
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLED
|
Disabled
|
Desabilitado
|
MODOPTIONS_EXTENDEDVARIANTS_REFILLJUMPSONDASHREFILL
|
Refill Jumps on Dash Refill
|
Recarregar pulos ao recarregar dashes
|
MODOPTIONS_EXTENDEDVARIANTS_RESETJUMPCOUNTONGROUND
|
Reset Jump Count on Ground
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ROOMLIGHTING
|
Room Lighting
|
Iluminação das salas
|
MODOPTIONS_EXTENDEDVARIANTS_ROOMBLOOM
|
Room Bloom
|
Bloom nas salas
|
MODOPTIONS_EXTENDEDVARIANTS_GLITCHEFFECT
|
Glitch Effect
|
Efeito de glitch
|
MODOPTIONS_EXTENDEDVARIANTS_ANXIETYEFFECT
|
Anxiety Effect
|
Efeito de ansiedade
|
MODOPTIONS_EXTENDEDVARIANTS_BLURLEVEL
|
Blur Effect
|
Efeito de desfoque
|
MODOPTIONS_EXTENDEDVARIANTS_BACKGROUNDBLURLEVEL
|
Background Blur Effect
|
Efeito de desfoque do fundo
|
MODOPTIONS_EXTENDEDVARIANTS_ZOOMLEVEL
|
Zoom Level
|
Nível de zoom
|
MODOPTIONS_EXTENDEDVARIANTS_OSHIROEVERYWHERE
|
Oshiro Everywhere
|
Oshiro em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_OSHIROCOUNT
|
Oshiro Count
|
Quantidade de Oshiros
|
MODOPTIONS_EXTENDEDVARIANTS_REVERSEOSHIROCOUNT
|
Reverse Oshiro Count
|
Quantidade de Oshiros reversos
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEOSHIROSLOWDOWN
|
Disable Oshiro Slowdown
|
Desabilitar desaceleração do Oshiro
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE
|
Wind Everywhere
|
Vento em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_NONE
|
No Wind
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFT
|
Left
|
Esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHT
|
Right
|
Direita
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFTSTRONG
|
Left Strong
|
Esquerda forte
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTSTRONG
|
Right Strong
|
Direita forte
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFTONOFF
|
Left On/Off
|
Esquerda liga/desliga
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTONOFF
|
Right On/Off
|
Direita liga/desliga
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFTONOFFFAST
|
Left On/Off Fast
|
Esquerda liga/desliga rápido
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTONOFFFAST
|
Right On/Off Fast
|
Direita liga/desliga rápido
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_ALTERNATING
|
Alternating
|
Alternando
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_DOWN
|
Down
|
Para baixo
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_UP
|
Up
|
Para cima
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTCRAZY
|
Right Crazy
|
Direita fortíssimo
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RANDOM
|
Random
|
Aleatório
|
MODOPTIONS_EXTENDEDVARIANTS_SNOWBALLSEVERYWHERE
|
Snowballs Everywhere
|
Bolas de neve em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_SNOWBALLDELAY
|
Snowball Delay (default 0.8s)
|
Atraso por bola de neve (padrão 0,8s)
|
MODOPTIONS_EXTENDEDVARIANTS_ADDSEEKERS
|
Add Seekers
|
Adicionar monstros
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLESEEKERSLOWDOWN
|
Disable Seeker Slowdown
|
Desabilitar desaceleração dos monstros
|
MODOPTIONS_EXTENDEDVARIANTS_HARMLESSSEEKERS
|
Harmless Seekers
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HARMLESSSEEKERS_DESCRIPTION
|
Seekers will not damage the player
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MUTESEEKERSOUNDS
|
Mute Seeker Sounds
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MUTESEEKERSOUNDS_DESCRIPTION
|
Mutes the scary attack sounds produced by Seekers
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_BADELINELAG
|
Delay between Badeline and Player
|
Atraso entre Badeline e jogador
|
MODOPTIONS_EXTENDEDVARIANTS_DELAYBETWEENBADELINES
|
Delay between Badelines (default 0.4s)
|
Atraso entre Badelines (padrão 0,4s)
|
MODOPTIONS_EXTENDEDVARIANTS_HELDDASH
|
Held Dash
|
Dash segurado
|
MODOPTIONS_EXTENDEDVARIANTS_ALLSTRAWBERRIESAREGOLDENS
|
All Strawberries are Goldens
|
Todos os morangos são dourados
|
MODOPTIONS_EXTENDEDVARIANTS_DONTREFILLDASHONGROUND
|
Don't Refill Dash on Ground
|
Não recarregar dash no chão
|
MODOPTIONS_EXTENDEDVARIANTS_GAMESPEED
|
Game Speed
|
Velocidade do jogo
|
MODOPTIONS_EXTENDEDVARIANTS_EVERYTHINGISUNDERWATER
|
Everything is Underwater
|
Tudo embaixo da água
|
MODOPTIONS_EXTENDEDVARIANTS_SUPERDASHSTEERINGSPEED
|
Super Dash variant - Steering Speed
|
Variável super dash - velocidade de manobra
|
MODOPTIONS_EXTENDEDVARIANTS_DONTREFILLSTAMINAONGROUND
|
Don't Refill Stamina on Ground
|
Não restaurar energia no chão
|
MODOPTIONS_EXTENDEDVARIANTS_THEOCRYSTALSEVERYWHERE
|
Theo Crystals Everywhere
|
Cristais Theo em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_AllowThrowingTheoOffscreen
|
Allow Throwing Theo Offscreen
|
Habilita atirar Theo para fora da tela
|
MODOPTIONS_EXTENDEDVARIANTS_AllowThrowingTheoOffscreen_desc1
|
On = You can only go to the room you threw Theo in
|
Sim = Você só pode ir para a sala onde você atirou o Theo
|
MODOPTIONS_EXTENDEDVARIANTS_AllowThrowingTheoOffscreen_desc2
|
Off = Theo bounces on screen borders and you must carry him
|
Não = Theo bate na borda da tela, você deve carregá-lo
|
MODOPTIONS_EXTENDEDVARIANTS_AllowLeavingTheoBehind
|
Allow Leaving Theo Behind
|
Habilita deixar Theo para trás
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEBOSSESEVERYWHERE
|
Badeline Bosses Everywhere
|
Badeline bosses em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEATTACKPATTERN
|
Badeline Attack Pattern
|
Padrão de ataque da Badeline
|
MODOPTIONS_EXTENDEDVARIANTS_CHANGEPATTERNSOFEXISTINGBOSSES
|
Change Pattern of Existing Bosses
|
Mudar padrões de bosses existentes
|
MODOPTIONS_EXTENDEDVARIANTS_FIRSTBADELINESPAWNRANDOM
|
First Badeline Spawn Position
|
Posição de spawn da primeira Badeline
|
MODOPTIONS_EXTENDEDVARIANTS_FIRSTBADELINESPAWNRANDOM_OFF
|
Opposite of Room
|
Lado oposto da sala
|
MODOPTIONS_EXTENDEDVARIANTS_FIRSTBADELINESPAWNRANDOM_ON
|
Random
|
Aleatório
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEBOSSCOUNT
|
Badeline Boss Count
|
Quantidade de Badeline bosses
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEBOSSNODECOUNT
|
Badeline Boss Position Count
|
Quantidade de posições de bosses
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_1
|
Slow shots
|
Tiros lentos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_2
|
Beam > Shot
|
Raio > tiro
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_3
|
Fast double-shots
|
Tiros duplos rápidos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_4
|
Double-shots > Beam
|
Tiros duplos > raio
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_5
|
Beam > Double-shots
|
Raio > tiros duplos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_9
|
Slow double-shots
|
Tiros duplos lentos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_10
|
Nothing
|
Nada
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_14
|
Fast beam
|
Raio rápido
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_15
|
Slow beam
|
Raio lento
|
MODOPTIONS_EXTENDEDVARIANTS_COLORGRADING
|
Color Grading
|
Correção de cores
|
MODOPTIONS_EXTENDEDVARIANTS_CG_NONE
|
None
|
Nenhum
|
MODOPTIONS_EXTENDEDVARIANTS_CG_COLD
|
Cold
|
Frio
|
MODOPTIONS_EXTENDEDVARIANTS_CG_HOT
|
Hot
|
Quente
|
MODOPTIONS_EXTENDEDVARIANTS_CG_CREDITS
|
Credits
|
Créditos
|
MODOPTIONS_EXTENDEDVARIANTS_CG_FEELINGDOWN
|
Feeling Down
|
Sentindo-se mal
|
MODOPTIONS_EXTENDEDVARIANTS_CG_GOLDEN
|
Golden
|
Dourado
|
MODOPTIONS_EXTENDEDVARIANTS_CG_OLDSITE
|
Old Site
|
Terreno Antigo
|
MODOPTIONS_EXTENDEDVARIANTS_CG_PANICATTACK
|
Panic Attack
|
Ataque de pânico
|
MODOPTIONS_EXTENDEDVARIANTS_CG_REFLECTION
|
Reflection
|
Reflexão
|
MODOPTIONS_EXTENDEDVARIANTS_CG_TEMPLEVOID
|
Temple Void
|
Vácuo do Templo
|
MODOPTIONS_EXTENDEDVARIANTS_CG_TETRIS
|
Tetris (Celsius)
|
Tetris (Celsius)
|
MODOPTIONS_EXTENDEDVARIANTS_CG_INVERTED
|
Inverted Colors
|
Cores invertidas
|
MODOPTIONS_EXTENDEDVARIANTS_CG_GREYSCALE
|
Black & White
|
Preto e branco
|
MODOPTIONS_EXTENDEDVARIANTS_CG_SEPIA
|
Sepia
|
Sepia
|
MODOPTIONS_EXTENDEDVARIANTS_CG_RGBSHIFT1
|
Recolor (1)
|
Recoloração (1)
|
MODOPTIONS_EXTENDEDVARIANTS_CG_RGBSHIFT2
|
Recolor (2)
|
Recoloração (2)
|
MODOPTIONS_EXTENDEDVARIANTS_CG_HOLLYS_RANDOMNOISE
|
Corrupted
|
Corrompido
|
MODOPTIONS_EXTENDEDVARIANTS_CG_TRIGGER
|
Defined by Custom Map
|
Definido por mapa
|
MODOPTIONS_EXTENDEDVARIANTS_JELLYFISHEVERYWHERE
|
Jellyfish Everywhere
|
Águas-vivas em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_RISINGLAVAEVERYWHERE
|
Rising Lava / Falling Ice Everywhere
|
Lava / gelo em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_RISINGLAVASPEED
|
Lava / Ice Speed
|
Velocidade da lava / gelo
|
MODOPTIONS_EXTENDEDVARIANTS_EXPLODELAUNCHSPEED
|
Explode Launch Speed
|
Velocidade por explosões
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLESUPERBOOSTS
|
Disable Super Boosts
|
Desabilitar impulsos super
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLESUPERBOOSTS_NOTE
|
(boost you can get by pressing in the direction you're getting launched to)
|
(impulso obtido ao apertar a direção em que se é lançado)
|
MODOPTIONS_EXTENDEDVARIANTS_HORIZONTALSPRINGBOUNCEDURATION
|
Horizontal Spring Bounce Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HORIZONTALWALLJUMPDURATION
|
Horizontal Wall Jump Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HORIZONTALWALLJUMPDURATION_HINT
|
Does not apply to neutral jumps
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_INVERTHORIZONTALCONTROLS
|
Invert Horizontal Controls
|
Inverter controles horizontais
|
MODOPTIONS_EXTENDEDVARIANTS_INVERTVERTICALCONTROLS
|
Invert Vertical Controls
|
Inverter controles verticais
|
MODOPTIONS_EXTENDEDVARIANTS_BOUNCEEVERYWHERE
|
Bounce Everywhere
|
Quicar em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_SCREENSHAKEINTENSITY
|
Screen Shake Intensity (:extendedvariants_warning:SEIZURE)
|
Intensidade de vibração (:extendedvariants_warning:CONVULSÃO)
|
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE
|
Jungle Spiders Everywhere
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_DISABLED
|
Disabled
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_BLUE
|
Blue
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_PURPLE
|
Purple
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_RED
|
Red
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION
|
Dash Direction
|
Direção do dash
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_0
|
All Directions
|
Todas direções
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_1
|
No Diagonals
|
Sem diagonais
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_2
|
Diagonals Only
|
Apenas diagonais
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_3
|
Custom
|
Personalizado
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_ALLOWED
|
Allowed Dash Directions
|
Direções de dash permitidas
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_TOPLEFT
|
Top-Left
|
Cima-esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_TOP
|
Top
|
Cima
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_TOPRIGHT
|
Top-Right
|
Cima-direita
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_RIGHT
|
Right
|
Direita
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_BOTTOMRIGHT
|
Bottom-Right
|
Baixo-direita
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_BOTTOM
|
Bottom
|
Baixo
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_BOTTOMLEFT
|
Bottom-Left
|
Baixo-esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_LEFT
|
Left
|
Esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_BACKGROUNDBRIGHTNESS
|
Background Brightness
|
Iluminação de fundo
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEMADELINESPOTLIGHT
|
Disable Madeline's Spotlight
|
Desligar a lanterna da Madeline
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEKEYSSPOTLIGHT
|
Disable Keys Spotlight
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FOREGROUNDEFFECTOPACITY
|
Foreground Effect Opacity
|
Efeito de opacidade de primeiro plano
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEISSILHOUETTE
|
Madeline is a Silhouette
|
Madeline é uma silhueta
|
MODOPTIONS_EXTENDEDVARIANTS_DASHTRAILALLTHETIME
|
Dash Trail All The Time
|
Efeito do dash a toda a hora
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEHASPONYTAIL
|
Madeline has a Ponytail
|
Madeline tem um rabo de cavalo
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN
|
Disable Climbing Up or Down
|
Desabilitar escalar para cima ou baixo
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_DISABLED
|
Disabled
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_UP
|
Up
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_DOWN
|
Down
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_BOTH
|
Both
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE
|
Madeline's Backpack
|
Mochila da Madeline
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE_DEFAULT
|
Default
|
Padrão
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE_BACKPACK
|
With Backpack
|
Com mochila
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE_NOBACKPACK
|
No Backpack
|
Sem mochila
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_HOLDABLES
|
Holdable Items
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PICKUPDURATION
|
Pickup Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MINIMUMDELAYBEFORETHROWING
|
Minimum Delay Before Throwing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DELAYBEFOREREGRABBING
|
Delay Before Regrabbing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SWIMMINGSPEED
|
Swimming Speed
|
Velocidade de nadar
|
MODOPTIONS_EXTENDEDVARIANTS_UNDERWATERSPEEDX
|
Underwater Horizontal Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_UNDERWATERSPEEDY
|
Underwater Vertical Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WATERSURFACESPEEDX
|
Water Surface Horizontal Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WATERSURFACESPEEDY
|
Water Surface Vertical Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_BOOSTMULTIPLIER
|
Boost Multiplier
|
Multiplicador de impulso
|
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTCAPX
|
Horizontal Liftboost Cap
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTCAPUP
|
Upwards Liftboost Cap
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTCAPDOWN
|
Downwards Liftboost Cap
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTUNCAPPED
|
Uncapped
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FRIENDLYBADELINEFOLLOWER
|
Friendly Badeline Follower
|
Seguidora Badeline amigável
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEREFILLSONSCREENTRANSITION
|
Disable Refills on Screen Transition
|
Desabilitar recargas em transições de tela
|
MODOPTIONS_EXTENDEDVARIANTS_RESTOREDASHESONRESPAWN
|
Restore Dashes on Respawn
|
Restaurar dashes ao renascer
|
MODOPTIONS_EXTENDEDVARIANTS_RESTOREDASHESONRESPAWN_NOTE
|
If you had 1 dash when you reached the spawn point, you will respawn with 1 dash
|
Se tinha 1 dash quando chegou ao spawn, você faz renasce com 1 dash
|
MODOPTIONS_EXTENDEDVARIANTS_SPAWNDASHCOUNT
|
Spawn dash count
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SCREENTRANSITIONDASHCOUNT
|
Screen transition dash count
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYDASHCOUNT
|
Display Dash Count
|
Mostrar quantidade de dashes
|
MODOPTIONS_EXTENDEDVARIANTS_EVERYJUMPISULTRA
|
Every Jump is an Ultra
|
Todo o pulo é um ultra
|
MODOPTIONS_EXTENDEDVARIANTS_EVERYJUMPISULTRA_DESC
|
Get a 1.2x horizontal speed boost and duck when jumping
|
Obtém um impulso de x1.2 de velocidade horizontal e agacha ao pular
|
MODOPTIONS_EXTENDEDVARIANTS_ULTRASPEEDMULTIPLIER
|
Ultra Speed Multiplier
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRASPEEDMULTIPLIER_DESC
|
Change the 1.2x horizontal speed boost you get when doing an "ultra"
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION
|
Dash Restriction
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION_NONE
|
None
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION_GROUNDEDONLY
|
Grounded Only
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION_AIRBORNEONLY
|
Airborne Only
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_COYOTETIME
|
Coyote Time
|
Tempo de coiote
|
MODOPTIONS_EXTENDEDVARIANTS_COYOTETIME_DESC
|
Time during which you can jump in midair after walking off a platform
|
Tempo em que se pode pular no ar depois de andar para fora de uma plataforma
|
MODOPTIONS_EXTENDEDVARIANTS_NOFREEZEFRAMES
|
No Freeze Frames
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_NOFREEZEFRAMES_DESC
|
Don't freeze the game for a few frames when dashing, collecting a refill, etc.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_NOFREEZEFRAMESADVANCECASSETTEBLOCKS
|
Speed up cassette blocks to compensate
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PRESERVEEXTRADASHESUNDERWATER
|
Preserve Extra Dashes Underwater
|
Preservar dashes extra embaixo de água
|
MODOPTIONS_EXTENDEDVARIANTS_ALWAYSINVISIBLE
|
Madeline is Always Invisible
|
Madeline sempre invisível
|
MODOPTIONS_EXTENDEDVARIANTS_CORRECTEDMIRRORMODE
|
Corrected Mirror Mode
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WINDCROUCHMOVE
|
Wind Affects Crouching Madeline
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER
|
Display Speedometer
|
Mostrar velocímetro
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_DISABLED
|
Disabled
|
Desabilitado
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_HORIZONTAL
|
Horizontal
|
Horizontal
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_VERTICAL
|
Vertical
|
Vertical
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_BOTH
|
Both
|
Ambos
|
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR
|
Spinner Color
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_DEFAULT
|
Default
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_RED
|
Red
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_PURPLE
|
Purple
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_BLUE
|
Blue
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_RAINBOW
|
Rainbow
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLJUMPDISTANCE
|
Wall Jump Distance
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLBOUNCEDISTANCE
|
Wall Bounce Distance
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FASTFALLACCELERATION
|
Fast Fall Acceleration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALWAYSFEATHER
|
Always In Feather
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PERMANENTDASHATTACK
|
Permanent Dash Attack
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PERMANENTBINOSTORAGE
|
Permanent Bino Interaction Storage
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PERMANENTBINOSTORAGE_HINT
|
Sets Madeline's state to StNormal on transition
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER
|
Randomizer Options
|
Opções de randomizador
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZERTITLE
|
RANDOMIZER OPTIONS
|
OPÇÕES DE RANDOMIZADOR
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_ENABLED_VANILLA
|
Select randomized vanilla variants
|
Selecionar variáveis vanilla randomizadas
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_ENABLED_EXTENDED
|
Select randomized extended variants
|
Selecionar variáveis extendidos randomizadas
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_GENERALSETTINGS
|
General Settings
|
Configurações gerais
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_VARIANTSET
|
Variants to randomize
|
Variáveis para randomizar
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_REROLLMODE
|
Reroll Mode
|
Modo reroll
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_MAXENABLEDVARIANTS
|
Max variant count to enable
|
Máximo de variáveis para habilitar
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_MAXENABLEDVARIANTS_REROLL
|
Variants to enable at each reroll
|
Variáveis para habilidar a cada reroll
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_VANILLAFY
|
Disable variants if stuck every...
|
Desabilitar variáveis se ficar preso a cada...
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_DISPLAYONSCREEN
|
Display active variants on-screen
|
Colocar na tela variáveis ativas
|
MODOPTIONS_EXTENDEDVARIANTS_HOTKEY_INCREASE_GAMESPEED
|
Increase Game Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HOTKEY_DECREASE_GAMESPEED
|
Decrease Game Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SETSEED
|
Set Seed
|
Definir Seed
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SEEDINPUT
|
Seed:
|
Seed:
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SEEDDESCRIPTION1
|
If you start from the same room with the same seed,
|
Se começar da mesma sala com a mesma seed,
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SEEDDESCRIPTION2
|
the variants will be the same
|
as variáveis serão as mesmas
|
MODOPTIONS_EXTENDEDVARIANTS_OSD
|
Variants - In-Game Display
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_OSD_TEXTOPACITY
|
Text Opacity
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_OSD_BGOPACITY
|
Background Opacity
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLLESSWALLBOUNCE
|
Wall-less Wallbounces
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLLESSWALLBOUNCE_HINT
|
Allows wallbounces to be done without a wall present
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_TRUENOGRABBING
|
True No Grabbing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_TRUENOGRABBING_HINT_1
|
Completely disables the grab input check
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_TRUENOGRABBING_HINT_2
|
Useful for maps that repurpose the grab input
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_BUFFERABLEGRAB
|
Bufferable Grab
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRAPROTECTION
|
Ultra Protection
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRAPROTECTION_HINT_1
|
Ensures that the player gains ultra speed even when
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRAPROTECTION_HINT_2
|
buffering a jump or dash upon reaching the ground
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTPROTECTION
|
Liftboost Protection
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTPROTECTION_HINT_1
|
Fixes various inconsistencies with inheriting
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTPROTECTION_HINT_2
|
speed from moving platforms
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CORNERBOOSTPROTECTION
|
Cornerboost Protection
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CORNERBOOSTPROTECTION_HINT_1
|
Ensures that the player gains jump speed when
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CORNERBOOSTPROTECTION_HINT_2
|
buffering a cornerboost
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CROUCHDASHFIX
|
Crouch Dash Fix
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CROUCHDASHFIX_HINT_1
|
Ensures that the player has the expected crouch state
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CROUCHDASHFIX_HINT_2
|
when performing a normal or crouched dash
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALTERNATIVEBUFFERING
|
Alternative Buffering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALTERNATIVEBUFFERING_HINT_1
|
Prevents buffered inputs from being canceled
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALTERNATIVEBUFFERING_HINT_2
|
when releasing the input early
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MULTIBUFFERING
|
Multi Buffering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MULTIBUFFERING_HINT_1
|
Allows the player to buffer multiple of the same
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MULTIBUFFERING_HINT_2
|
input before it is consumed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SAFERDIAGONALSMUGGLE
|
Safer Diagonal Smuggle
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SAFERDIAGONALSMUGGLE_HINT_1
|
Makes the position window for diagonal dream smuggles
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SAFERDIAGONALSMUGGLE_HINT_2
|
the same as for horizontal smuggles
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBEFOREPICKUP
|
Dash Before Pickup
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBEFOREPICKUP_HINT_1
|
Gives dashing input priority over picking up throwables,
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBEFOREPICKUP_HINT_2
|
making instant dash regrabs easier to perform
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_THROWIGNORESFORCEDMOVE
|
Throw Ignores Forced Move
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_THROWIGNORESFORCEDMOVE_HINT_1
|
Allows the player to throw in either direction even when
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_THROWIGNORESFORCEDMOVE_HINT_2
|
an interaction forces the player to move in one direction
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL
|
Dashbounce Control
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_HINT_1
|
Prevents dashbounces from occurring, or makes them only
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_HINT_2
|
occur if the player holds jump as their dash ends
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_OFF
|
OFF
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_NEVER
|
NEVER
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_HOLD
|
HOLD
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MIDAIRTECH
|
Mid-air Tech
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MIDAIRTECH_HINT
|
Allows tech that uses superjumping (e.g. supers, hypers) in midair
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PRESERVEWALLBOUNCESPEED
|
Preserve Wallbounce Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PRESERVEWALLBOUNCESPEED_HINT
|
Allows Madeline to keep her vertical speed when wallbouncing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_STRETCHUPDASHES
|
Speed-Based Upwards Dash Stretching
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_STRETCHUPDASHES_HINT_1
|
Having a lot of horizontal speed causes Madeline's dash to stretch horizontally
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_STRETCHUPDASHES_HINT_2
|
This variant allows Madeline's upwards dashes to also stretch, if she has enough speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEJUMPGRAVITYLOWERING
|
Disable Jump Gravity Lowering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEJUMPGRAVITYLOWERING_HINT
|
You won't be able to alter the gravity by holding Jump anymore
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEAUTOJUMPGRAVITYLOWERING
|
Disable Auto-Jump Gravity Lowering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEAUTOJUMPGRAVITYLOWERING_HINT_1
|
Prevents gravity altering when the game simulates holding Jump (e.g. After a dash)
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEAUTOJUMPGRAVITYLOWERING_HINT_2
|
(Not to be confused with the Auto Jump variant)
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTOJUMP
|
Auto Jump
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTOJUMP_HINT
|
Forces Madeline to jump when possible.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLGRAVITYMULTIPLIER
|
Slowfall Gravity Multiplier
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLGRAVITYMULTIPLIER_HINT
|
Changes Madeline's slowfall gravity factor, when under the speed threshold and holding Jump
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLSPEEDTHRESHOLD
|
Slowfall Speed Threshold
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLSPEEDTHRESHOLD_HINT
|
The speed threshold for the slowfall gravity change to occur
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTODASH
|
Auto Dash
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTODASH_HINT
|
Forces Madeline to dash when possible.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CONSISTENTTHROWING
|
Consistent Throwing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CONSISTENTTHROWING_HINT_1
|
Ignores the sprite scale factor and removes subpixels from the
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CONSISTENTTHROWING_HINT_2
|
holdable throw position, making throws less inconsistent
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPBOOST
|
Jump boost
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPBOOST_HINT_1
|
Modifies the horizontal jump boost you get from
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPBOOST_HINT_2
|
jumping, climbjumping, wallboosting and wallbouncing.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBUPSPEED
|
Climb Up Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBDOWNSPEED
|
Climb Down Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBJUMPSTAMINACOST
|
Climb Jump Stamina Cost
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBUPSTAMINADRAINRATE
|
Climb Up Stamina Drain Rate
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBHOLDSTAMINADRAINRATE
|
Climb Hold Stamina Drain Rate
|
Missing |