This page shows the translations for Extended Variant Mode in English and in the language of your choice, side-to-side. This can be used for proofreading, or to find out which dialog keys are untranslated.
In order to update these translations, edit the dialog files and submit a pull request.
| Dialog ID | English | |
|---|---|---|
MODNAME_EXTENDEDVARIANTMODE |
Extended Variant Mode
|
Modo Variáveis Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_TITLE |
Extended Variant Mode
|
Modo Variáveis Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING |
Variants
|
Variáveis
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_DASHING |
Dashing
|
Dashes
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_JUMPING |
Jumping
|
Pulos
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_CLIMBING |
Climbing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HEADING_VERTICALSPEED |
Vertical speed
|
Velocidade vertical
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_MOVING |
Moving around
|
Movimentação
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_SEEKERS |
Seekers
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HEADING_CHASERS |
Badeline Chasers
|
Perseguidores
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_BOSSES |
Badeline Bosses
|
Badeline bosses
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_OSHIRO |
Oshiro
|
Oshiro
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_THEO |
Theo Crystals
|
Cristais de Theo
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_OTHER |
Gameplay Tweaks
|
Mudanças na gameplay
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_TROLL |
Troll Variants
|
Variáveis trolls
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_EVERYWHERE |
Other Game Elements
|
Outros elementos de jogo
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_MADELINE |
Madeline Visual Modifications
|
Modificações visuais na Madeline
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_LEVEL |
Level Visual Modifications
|
Modificações visuais nos víveis
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_RANDOMIZER |
Randomizer
|
Randomizador
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_QUALITYOFLIFE |
Consistency & Leniency
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_MOVEMENT |
Movement
|
Movimento
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_GAMEELEMENTS |
Game Elements
|
Elementos de jogo
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_VISUAL |
Visual
|
Visual
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_GAMEPLAYTWEAKS |
Gameplay Tweaks
|
Mudanças na gameplay
|
MODOPTIONS_EXTENDEDVARIANTS_SUBMENU_QUALITYOFLIFE |
Consistency & Leniency
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PAUSEMENU_BUTTON |
Extended Variants
|
Variáveis Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_COLOR_ORANGE |
The variants in orange are the ones you activated.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_COLOR_BLUE |
The variants in blue were activated by the map.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MASTERSWITCH |
Enabled
|
Habilitado
|
MODOPTIONS_EXTENDEDVARIANTS_GRAVITY |
Gravity
|
Gravidade
|
MODOPTIONS_EXTENDEDVARIANTS_FALLSPEED |
Max fall speed
|
Velocidade máxima de queda
|
MODOPTIONS_EXTENDEDVARIANTS_JUMPHEIGHT |
Jump height
|
Altura do pulo
|
MODOPTIONS_EXTENDEDVARIANTS_JUMPDURATION |
Max Jump Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPEEDX |
Horizontal speed
|
Velocidade horizontal
|
MODOPTIONS_EXTENDEDVARIANTS_STAMINA |
Stamina (default 110)
|
Energia (padrão 110)
|
MODOPTIONS_EXTENDEDVARIANTS_DASHSPEED |
Dash speed
|
Velocidade do dash
|
MODOPTIONS_EXTENDEDVARIANTS_LEGACYDASHSPEEDBEHAVIOR |
Legacy Dash Speed Behavior
|
Comportamento antigo do dash
|
MODOPTIONS_EXTENDEDVARIANTS_LEGACYDASHSPEEDBEHAVIOR_HINT |
Intended for "Teleport Mode" TASes, leaving off is recommended otherwise
|
Destinado a TASes com "Modo Teleporte", é recomendado desligá-lo em caso contrário
|
MODOPTIONS_EXTENDEDVARIANTS_DASHCOUNT |
Dash count
|
Quantidade de dashes
|
MODOPTIONS_EXTENDEDVARIANTS_CORNERCORRECTION |
Corner Correction (default 4px)
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEDASHCOOLDOWN |
Disable Dash Cooldown
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FRICTION |
Ground Friction
|
Fricção no chão
|
MODOPTIONS_EXTENDEDVARIANTS_AIRFRICTION |
Air Friction
|
Fricção no ar
|
MODOPTIONS_EXTENDEDVARIANTS_DEFAULT |
Default
|
Padrão
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEWALLJUMPING |
Disable wall jumping
|
Desabilitar pular das paredes
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBJUMPING |
Disable climb jumping
|
Desabilitar pulos de escalada
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEJUMPINGOUTOFWATER |
Disable jumping out of water
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPCOUNT |
Jump count
|
Quantidade de pulos
|
MODOPTIONS_EXTENDEDVARIANTS_INFINITE |
Infinite
|
Infinito
|
MODOPTIONS_EXTENDEDVARIANTS_JUMPCOOLDOWN |
Delay Between Midair Jumps
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_RESETTODEFAULT_EXTENDED |
Reset Extended Variants to default values
|
Resetar variáveis estendidas aos valores padrões
|
MODOPTIONS_EXTENDEDVARIANTS_RESETTODEFAULT_VANILLA |
Reset Vanilla Variants to default values
|
Resetar variáveis vanilla aos valores padrões
|
MODOPTIONS_EXTENDEDVARIANTS_UPSIDEDOWN |
Upside Down
|
Ponta-cabeça
|
MODOPTIONS_EXTENDEDVARIANTS_HYPERDASHSPEED |
Hyperdash speed
|
Velocidade do hyperdash
|
MODOPTIONS_EXTENDEDVARIANTS_WALLBOUNCINGSPEED |
Wallbouncing speed
|
Velocidade do wallbounce
|
MODOPTIONS_EXTENDEDVARIANTS_WALLSLIDINGSPEED |
Wall sliding speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHLENGTH |
Dash duration
|
Duração do dash
|
MODOPTIONS_EXTENDEDVARIANTS_DASHTIMERMULTIPLIER |
Dash Timer Multiplier
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHTIMERMULTIPLIER_DESCRIPTION |
Time during which the game considers you are dashing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FORCEDUCKONGROUND |
Force Duck on Ground
|
Forçar agachar no chão
|
MODOPTIONS_EXTENDEDVARIANTS_INVERTDASHES |
Invert Dashes
|
Dashes invertidos
|
MODOPTIONS_EXTENDEDVARIANTS_INVERTGRAB |
Invert Grab
|
Agarrar invertido
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLENEUTRALJUMPING |
Disable neutral jumping
|
Desabilitar pulos neutros
|
MODOPTIONS_EXTENDEDVARIANTS_CHANGEVARIANTSRANDOMLY |
Change Variants Randomly
|
Mudar variáveis aleatoriamente
|
MODOPTIONS_EXTENDEDVARIANTS_OFF |
Off
|
Desligado
|
MODOPTIONS_EXTENDEDVARIANTS_VANILLA |
Vanilla
|
Vanilla
|
MODOPTIONS_EXTENDEDVARIANTS_EXTENDED |
Extended
|
Estendidas
|
MODOPTIONS_EXTENDEDVARIANTS_BOTH |
Both
|
Ambas
|
MODOPTIONS_EXTENDEDVARIANTS_CHANGEVARIANTSINTERVAL |
Modify variants...
|
Modificar variáveis...
|
MODOPTIONS_EXTENDEDVARIANTS_ONSCREENTRANSITION |
On Each Screen
|
Em cada sala
|
MODOPTIONS_EXTENDEDVARIANTS_EVERY |
Every
|
A cada
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINECHASERSEVERYWHERE |
Badeline Chasers Everywhere
|
Perseguidoras em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_CHASERCOUNT |
Chaser Count
|
Quantidade de perseguidoras
|
MODOPTIONS_EXTENDEDVARIANTS_AFFECTEXISTINGCHASERS |
Affect Existing Chasers
|
Afetar perseguidoras existentes
|
MODOPTIONS_EXTENDEDVARIANTS_REGULARHICCUPS |
Hiccups every...
|
Soluços a cada...
|
MODOPTIONS_EXTENDEDVARIANTS_HICCUPSTRENGTH |
Hiccup Strength
|
Força dos soluços
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLED |
Disabled
|
Desabilitado
|
MODOPTIONS_EXTENDEDVARIANTS_REFILLJUMPSONDASHREFILL |
Refill Jumps on Dash Refill
|
Recarregar pulos ao recarregar dashes
|
MODOPTIONS_EXTENDEDVARIANTS_RESETJUMPCOUNTONGROUND |
Reset Jump Count on Ground
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ROOMLIGHTING |
Room Lighting
|
Iluminação das salas
|
MODOPTIONS_EXTENDEDVARIANTS_ROOMBLOOM |
Room Bloom
|
Bloom nas salas
|
MODOPTIONS_EXTENDEDVARIANTS_GLITCHEFFECT |
Glitch Effect
|
Efeito de glitch
|
MODOPTIONS_EXTENDEDVARIANTS_ANXIETYEFFECT |
Anxiety Effect
|
Efeito de ansiedade
|
MODOPTIONS_EXTENDEDVARIANTS_BLURLEVEL |
Blur Effect
|
Efeito de desfoque
|
MODOPTIONS_EXTENDEDVARIANTS_BACKGROUNDBLURLEVEL |
Background Blur Effect
|
Efeito de desfoque do fundo
|
MODOPTIONS_EXTENDEDVARIANTS_ZOOMLEVEL |
Zoom Level
|
Nível de zoom
|
MODOPTIONS_EXTENDEDVARIANTS_OSHIROEVERYWHERE |
Oshiro Everywhere
|
Oshiro em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_OSHIROCOUNT |
Oshiro Count
|
Quantidade de Oshiros
|
MODOPTIONS_EXTENDEDVARIANTS_REVERSEOSHIROCOUNT |
Reverse Oshiro Count
|
Quantidade de Oshiros reversos
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEOSHIROSLOWDOWN |
Disable Oshiro Slowdown
|
Desabilitar desaceleração do Oshiro
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE |
Wind Everywhere
|
Vento em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_NONE |
No Wind
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFT |
Left
|
Esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHT |
Right
|
Direita
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFTSTRONG |
Left Strong
|
Esquerda forte
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTSTRONG |
Right Strong
|
Direita forte
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFTONOFF |
Left On/Off
|
Esquerda liga/desliga
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTONOFF |
Right On/Off
|
Direita liga/desliga
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_LEFTONOFFFAST |
Left On/Off Fast
|
Esquerda liga/desliga rápido
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTONOFFFAST |
Right On/Off Fast
|
Direita liga/desliga rápido
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_ALTERNATING |
Alternating
|
Alternando
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_DOWN |
Down
|
Para baixo
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_UP |
Up
|
Para cima
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RIGHTCRAZY |
Right Crazy
|
Direita fortíssimo
|
MODOPTIONS_EXTENDEDVARIANTS_WINDEVERYWHERE_RANDOM |
Random
|
Aleatório
|
MODOPTIONS_EXTENDEDVARIANTS_SNOWBALLSEVERYWHERE |
Snowballs Everywhere
|
Bolas de neve em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_SNOWBALLDELAY |
Snowball Delay (default 0.8s)
|
Atraso por bola de neve (padrão 0,8s)
|
MODOPTIONS_EXTENDEDVARIANTS_ADDSEEKERS |
Add Seekers
|
Adicionar monstros
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLESEEKERSLOWDOWN |
Disable Seeker Slowdown
|
Desabilitar desaceleração dos monstros
|
MODOPTIONS_EXTENDEDVARIANTS_HARMLESSSEEKERS |
Harmless Seekers
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HARMLESSSEEKERS_DESCRIPTION |
Seekers will not damage the player
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MUTESEEKERSOUNDS |
Mute Seeker Sounds
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MUTESEEKERSOUNDS_DESCRIPTION |
Mutes the scary attack sounds produced by Seekers
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_BADELINELAG |
Delay between Badeline and Player
|
Atraso entre Badeline e jogador
|
MODOPTIONS_EXTENDEDVARIANTS_DELAYBETWEENBADELINES |
Delay between Badelines (default 0.4s)
|
Atraso entre Badelines (padrão 0,4s)
|
MODOPTIONS_EXTENDEDVARIANTS_HELDDASH |
Held Dash
|
Dash segurado
|
MODOPTIONS_EXTENDEDVARIANTS_ALLSTRAWBERRIESAREGOLDENS |
All Strawberries are Goldens
|
Todos os morangos são dourados
|
MODOPTIONS_EXTENDEDVARIANTS_DONTREFILLDASHONGROUND |
Don't Refill Dash on Ground
|
Não recarregar dash no chão
|
MODOPTIONS_EXTENDEDVARIANTS_GAMESPEED |
Game Speed
|
Velocidade do jogo
|
MODOPTIONS_EXTENDEDVARIANTS_EVERYTHINGISUNDERWATER |
Everything is Underwater
|
Tudo embaixo da água
|
MODOPTIONS_EXTENDEDVARIANTS_SUPERDASHSTEERINGSPEED |
Super Dash variant - Steering Speed
|
Variável super dash - velocidade de manobra
|
MODOPTIONS_EXTENDEDVARIANTS_DONTREFILLSTAMINAONGROUND |
Don't Refill Stamina on Ground
|
Não restaurar energia no chão
|
MODOPTIONS_EXTENDEDVARIANTS_THEOCRYSTALSEVERYWHERE |
Theo Crystals Everywhere
|
Cristais Theo em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_AllowThrowingTheoOffscreen |
Allow Throwing Theo Offscreen
|
Habilita atirar Theo para fora da tela
|
MODOPTIONS_EXTENDEDVARIANTS_AllowThrowingTheoOffscreen_desc1 |
On = You can only go to the room you threw Theo in
|
Sim = Você só pode ir para a sala onde você atirou o Theo
|
MODOPTIONS_EXTENDEDVARIANTS_AllowThrowingTheoOffscreen_desc2 |
Off = Theo bounces on screen borders and you must carry him
|
Não = Theo bate na borda da tela, você deve carregá-lo
|
MODOPTIONS_EXTENDEDVARIANTS_AllowLeavingTheoBehind |
Allow Leaving Theo Behind
|
Habilita deixar Theo para trás
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEBOSSESEVERYWHERE |
Badeline Bosses Everywhere
|
Badeline bosses em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEATTACKPATTERN |
Badeline Attack Pattern
|
Padrão de ataque da Badeline
|
MODOPTIONS_EXTENDEDVARIANTS_CHANGEPATTERNSOFEXISTINGBOSSES |
Change Pattern of Existing Bosses
|
Mudar padrões de bosses existentes
|
MODOPTIONS_EXTENDEDVARIANTS_FIRSTBADELINESPAWNRANDOM |
First Badeline Spawn Position
|
Posição de spawn da primeira Badeline
|
MODOPTIONS_EXTENDEDVARIANTS_FIRSTBADELINESPAWNRANDOM_OFF |
Opposite of Room
|
Lado oposto da sala
|
MODOPTIONS_EXTENDEDVARIANTS_FIRSTBADELINESPAWNRANDOM_ON |
Random
|
Aleatório
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEBOSSCOUNT |
Badeline Boss Count
|
Quantidade de Badeline bosses
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEBOSSNODECOUNT |
Badeline Boss Position Count
|
Quantidade de posições de bosses
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_1 |
Slow shots
|
Tiros lentos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_2 |
Beam > Shot
|
Raio > tiro
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_3 |
Fast double-shots
|
Tiros duplos rápidos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_4 |
Double-shots > Beam
|
Tiros duplos > raio
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_5 |
Beam > Double-shots
|
Raio > tiros duplos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_9 |
Slow double-shots
|
Tiros duplos lentos
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_10 |
Nothing
|
Nada
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_14 |
Fast beam
|
Raio rápido
|
MODOPTIONS_EXTENDEDVARIANTS_BADELINEPATTERN_15 |
Slow beam
|
Raio lento
|
MODOPTIONS_EXTENDEDVARIANTS_COLORGRADING |
Color Grading
|
Correção de cores
|
MODOPTIONS_EXTENDEDVARIANTS_CG_NONE |
None
|
Nenhum
|
MODOPTIONS_EXTENDEDVARIANTS_CG_COLD |
Cold
|
Frio
|
MODOPTIONS_EXTENDEDVARIANTS_CG_HOT |
Hot
|
Quente
|
MODOPTIONS_EXTENDEDVARIANTS_CG_CREDITS |
Credits
|
Créditos
|
MODOPTIONS_EXTENDEDVARIANTS_CG_FEELINGDOWN |
Feeling Down
|
Sentindo-se mal
|
MODOPTIONS_EXTENDEDVARIANTS_CG_GOLDEN |
Golden
|
Dourado
|
MODOPTIONS_EXTENDEDVARIANTS_CG_OLDSITE |
Old Site
|
Terreno Antigo
|
MODOPTIONS_EXTENDEDVARIANTS_CG_PANICATTACK |
Panic Attack
|
Ataque de pânico
|
MODOPTIONS_EXTENDEDVARIANTS_CG_REFLECTION |
Reflection
|
Reflexão
|
MODOPTIONS_EXTENDEDVARIANTS_CG_TEMPLEVOID |
Temple Void
|
Vácuo do Templo
|
MODOPTIONS_EXTENDEDVARIANTS_CG_TETRIS |
Tetris (Celsius)
|
Tetris (Celsius)
|
MODOPTIONS_EXTENDEDVARIANTS_CG_INVERTED |
Inverted Colors
|
Cores invertidas
|
MODOPTIONS_EXTENDEDVARIANTS_CG_GREYSCALE |
Black & White
|
Preto e branco
|
MODOPTIONS_EXTENDEDVARIANTS_CG_SEPIA |
Sepia
|
Sepia
|
MODOPTIONS_EXTENDEDVARIANTS_CG_RGBSHIFT1 |
Recolor (1)
|
Recoloração (1)
|
MODOPTIONS_EXTENDEDVARIANTS_CG_RGBSHIFT2 |
Recolor (2)
|
Recoloração (2)
|
MODOPTIONS_EXTENDEDVARIANTS_CG_HOLLYS_RANDOMNOISE |
Corrupted
|
Corrompido
|
MODOPTIONS_EXTENDEDVARIANTS_CG_TRIGGER |
Defined by Custom Map
|
Definido por mapa
|
MODOPTIONS_EXTENDEDVARIANTS_JELLYFISHEVERYWHERE |
Jellyfish Everywhere
|
Águas-vivas em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_RISINGLAVAEVERYWHERE |
Rising Lava / Falling Ice Everywhere
|
Lava / gelo em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_RISINGLAVASPEED |
Lava / Ice Speed
|
Velocidade da lava / gelo
|
MODOPTIONS_EXTENDEDVARIANTS_EXPLODELAUNCHSPEED |
Explode Launch Speed
|
Velocidade por explosões
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLESUPERBOOSTS |
Disable Super Boosts
|
Desabilitar impulsos super
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLESUPERBOOSTS_NOTE |
(boost you can get by pressing in the direction you're getting launched to)
|
(impulso obtido ao apertar a direção em que se é lançado)
|
MODOPTIONS_EXTENDEDVARIANTS_HORIZONTALSPRINGBOUNCEDURATION |
Horizontal Spring Bounce Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HORIZONTALWALLJUMPDURATION |
Horizontal Wall Jump Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HORIZONTALWALLJUMPDURATION_HINT |
Does not apply to neutral jumps
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_INVERTHORIZONTALCONTROLS |
Invert Horizontal Controls
|
Inverter controles horizontais
|
MODOPTIONS_EXTENDEDVARIANTS_INVERTVERTICALCONTROLS |
Invert Vertical Controls
|
Inverter controles verticais
|
MODOPTIONS_EXTENDEDVARIANTS_BOUNCEEVERYWHERE |
Bounce Everywhere
|
Quicar em todo lugar
|
MODOPTIONS_EXTENDEDVARIANTS_SCREENSHAKEINTENSITY |
Screen Shake Intensity (:extendedvariants_warning:SEIZURE)
|
Intensidade de vibração (:extendedvariants_warning:CONVULSÃO)
|
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE |
Jungle Spiders Everywhere
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_DISABLED |
Disabled
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_BLUE |
Blue
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_PURPLE |
Purple
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUNGLESPIDERSEVERYWHERE_RED |
Red
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION |
Dash Direction
|
Direção do dash
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_0 |
All Directions
|
Todas direções
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_1 |
No Diagonals
|
Sem diagonais
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_2 |
Diagonals Only
|
Apenas diagonais
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_3 |
Custom
|
Personalizado
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_ALLOWED |
Allowed Dash Directions
|
Direções de dash permitidas
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_TOPLEFT |
Top-Left
|
Cima-esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_TOP |
Top
|
Cima
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_TOPRIGHT |
Top-Right
|
Cima-direita
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_RIGHT |
Right
|
Direita
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_BOTTOMRIGHT |
Bottom-Right
|
Baixo-direita
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_BOTTOM |
Bottom
|
Baixo
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_BOTTOMLEFT |
Bottom-Left
|
Baixo-esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_DASHDIRECTION_LEFT |
Left
|
Esquerda
|
MODOPTIONS_EXTENDEDVARIANTS_BACKGROUNDBRIGHTNESS |
Background Brightness
|
Iluminação de fundo
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEMADELINESPOTLIGHT |
Disable Madeline's Spotlight
|
Desligar a lanterna da Madeline
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEKEYSSPOTLIGHT |
Disable Keys Spotlight
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FOREGROUNDEFFECTOPACITY |
Foreground Effect Opacity
|
Efeito de opacidade de primeiro plano
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEISSILHOUETTE |
Madeline is a Silhouette
|
Madeline é uma silhueta
|
MODOPTIONS_EXTENDEDVARIANTS_DASHTRAILALLTHETIME |
Dash Trail All The Time
|
Efeito do dash a toda a hora
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEHASPONYTAIL |
Madeline has a Ponytail
|
Madeline tem um rabo de cavalo
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN |
Disable Climbing Up or Down
|
Desabilitar escalar para cima ou baixo
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_DISABLED |
Disabled
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_UP |
Up
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_DOWN |
Down
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLECLIMBINGUPORDOWN_BOTH |
Both
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE |
Madeline's Backpack
|
Mochila da Madeline
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE_DEFAULT |
Default
|
Padrão
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE_BACKPACK |
With Backpack
|
Com mochila
|
MODOPTIONS_EXTENDEDVARIANTS_MADELINEBACKPACKMODE_NOBACKPACK |
No Backpack
|
Sem mochila
|
MODOPTIONS_EXTENDEDVARIANTS_HEADING_HOLDABLES |
Holdable Items
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PICKUPDURATION |
Pickup Duration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MINIMUMDELAYBEFORETHROWING |
Minimum Delay Before Throwing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DELAYBEFOREREGRABBING |
Delay Before Regrabbing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SWIMMINGSPEED |
Swimming Speed
|
Velocidade de nadar
|
MODOPTIONS_EXTENDEDVARIANTS_UNDERWATERSPEEDX |
Underwater Horizontal Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_UNDERWATERSPEEDY |
Underwater Vertical Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WATERSURFACESPEEDX |
Water Surface Horizontal Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WATERSURFACESPEEDY |
Water Surface Vertical Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_BOOSTMULTIPLIER |
Boost Multiplier
|
Multiplicador de impulso
|
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTCAPX |
Horizontal Liftboost Cap
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTCAPUP |
Upwards Liftboost Cap
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTCAPDOWN |
Downwards Liftboost Cap
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTUNCAPPED |
Uncapped
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FRIENDLYBADELINEFOLLOWER |
Friendly Badeline Follower
|
Seguidora Badeline amigável
|
MODOPTIONS_EXTENDEDVARIANTS_DISABLEREFILLSONSCREENTRANSITION |
Disable Refills on Screen Transition
|
Desabilitar recargas em transições de tela
|
MODOPTIONS_EXTENDEDVARIANTS_RESTOREDASHESONRESPAWN |
Restore Dashes on Respawn
|
Restaurar dashes ao renascer
|
MODOPTIONS_EXTENDEDVARIANTS_RESTOREDASHESONRESPAWN_NOTE |
If you had 1 dash when you reached the spawn point, you will respawn with 1 dash
|
Se tinha 1 dash quando chegou ao spawn, você faz renasce com 1 dash
|
MODOPTIONS_EXTENDEDVARIANTS_SPAWNDASHCOUNT |
Spawn dash count
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SCREENTRANSITIONDASHCOUNT |
Screen transition dash count
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYDASHCOUNT |
Display Dash Count
|
Mostrar quantidade de dashes
|
MODOPTIONS_EXTENDEDVARIANTS_EVERYJUMPISULTRA |
Every Jump is an Ultra
|
Todo o pulo é um ultra
|
MODOPTIONS_EXTENDEDVARIANTS_EVERYJUMPISULTRA_DESC |
Get a 1.2x horizontal speed boost and duck when jumping
|
Obtém um impulso de x1.2 de velocidade horizontal e agacha ao pular
|
MODOPTIONS_EXTENDEDVARIANTS_ULTRASPEEDMULTIPLIER |
Ultra Speed Multiplier
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRASPEEDMULTIPLIER_DESC |
Change the 1.2x horizontal speed boost you get when doing an "ultra"
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION |
Dash Restriction
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION_NONE |
None
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION_GROUNDEDONLY |
Grounded Only
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHRESTRICTION_AIRBORNEONLY |
Airborne Only
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_COYOTETIME |
Coyote Time
|
Tempo de coiote
|
MODOPTIONS_EXTENDEDVARIANTS_COYOTETIME_DESC |
Time during which you can jump in midair after walking off a platform
|
Tempo em que se pode pular no ar depois de andar para fora de uma plataforma
|
MODOPTIONS_EXTENDEDVARIANTS_NOFREEZEFRAMES |
No Freeze Frames
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_NOFREEZEFRAMES_DESC |
Don't freeze the game for a few frames when dashing, collecting a refill, etc.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_NOFREEZEFRAMESADVANCECASSETTEBLOCKS |
Speed up cassette blocks to compensate
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PRESERVEEXTRADASHESUNDERWATER |
Preserve Extra Dashes Underwater
|
Preservar dashes extra embaixo de água
|
MODOPTIONS_EXTENDEDVARIANTS_ALWAYSINVISIBLE |
Madeline is Always Invisible
|
Madeline sempre invisível
|
MODOPTIONS_EXTENDEDVARIANTS_CORRECTEDMIRRORMODE |
Corrected Mirror Mode
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WINDCROUCHMOVE |
Wind Affects Crouching Madeline
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER |
Display Speedometer
|
Mostrar velocímetro
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_DISABLED |
Disabled
|
Desabilitado
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_HORIZONTAL |
Horizontal
|
Horizontal
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_VERTICAL |
Vertical
|
Vertical
|
MODOPTIONS_EXTENDEDVARIANTS_DISPLAYSPEEDOMETER_BOTH |
Both
|
Ambos
|
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR |
Spinner Color
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_DEFAULT |
Default
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_RED |
Red
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_PURPLE |
Purple
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_BLUE |
Blue
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SPINNERCOLOR_RAINBOW |
Rainbow
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLJUMPDISTANCE |
Wall Jump Distance
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLBOUNCEDISTANCE |
Wall Bounce Distance
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_FASTFALLACCELERATION |
Fast Fall Acceleration
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALWAYSFEATHER |
Always In Feather
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PERMANENTDASHATTACK |
Permanent Dash Attack
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PERMANENTBINOSTORAGE |
Permanent Bino Interaction Storage
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PERMANENTBINOSTORAGE_HINT |
Sets Madeline's state to StNormal on transition
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER |
Randomizer Options
|
Opções de randomizador
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZERTITLE |
RANDOMIZER OPTIONS
|
OPÇÕES DE RANDOMIZADOR
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_ENABLED_VANILLA |
Select randomized vanilla variants
|
Selecionar variáveis vanilla randomizadas
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_ENABLED_EXTENDED |
Select randomized extended variants
|
Selecionar variáveis extendidos randomizadas
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_GENERALSETTINGS |
General Settings
|
Configurações gerais
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_VARIANTSET |
Variants to randomize
|
Variáveis para randomizar
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_REROLLMODE |
Reroll Mode
|
Modo reroll
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_MAXENABLEDVARIANTS |
Max variant count to enable
|
Máximo de variáveis para habilitar
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_MAXENABLEDVARIANTS_REROLL |
Variants to enable at each reroll
|
Variáveis para habilidar a cada reroll
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_VANILLAFY |
Disable variants if stuck every...
|
Desabilitar variáveis se ficar preso a cada...
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_DISPLAYONSCREEN |
Display active variants on-screen
|
Colocar na tela variáveis ativas
|
MODOPTIONS_EXTENDEDVARIANTS_HOTKEY_INCREASE_GAMESPEED |
Increase Game Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_HOTKEY_DECREASE_GAMESPEED |
Decrease Game Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SETSEED |
Set Seed
|
Definir Seed
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SEEDINPUT |
Seed:
|
Seed:
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SEEDDESCRIPTION1 |
If you start from the same room with the same seed,
|
Se começar da mesma sala com a mesma seed,
|
MODOPTIONS_EXTENDEDVARIANTS_RANDOMIZER_SEEDDESCRIPTION2 |
the variants will be the same
|
as variáveis serão as mesmas
|
MODOPTIONS_EXTENDEDVARIANTS_OSD |
Variants - In-Game Display
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_OSD_TEXTOPACITY |
Text Opacity
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_OSD_BGOPACITY |
Background Opacity
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLLESSWALLBOUNCE |
Wall-less Wallbounces
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_WALLLESSWALLBOUNCE_HINT |
Allows wallbounces to be done without a wall present
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_TRUENOGRABBING |
True No Grabbing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_TRUENOGRABBING_HINT_1 |
Completely disables the grab input check
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_TRUENOGRABBING_HINT_2 |
Useful for maps that repurpose the grab input
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_BUFFERABLEGRAB |
Bufferable Grab
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRAPROTECTION |
Ultra Protection
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRAPROTECTION_HINT_1 |
Ensures that the player gains ultra speed even when
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ULTRAPROTECTION_HINT_2 |
buffering a jump or dash upon reaching the ground
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTPROTECTION |
Liftboost Protection
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTPROTECTION_HINT_1 |
Fixes various inconsistencies with inheriting
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_LIFTBOOSTPROTECTION_HINT_2 |
speed from moving platforms
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CORNERBOOSTPROTECTION |
Cornerboost Protection
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CORNERBOOSTPROTECTION_HINT_1 |
Ensures that the player gains jump speed when
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CORNERBOOSTPROTECTION_HINT_2 |
buffering a cornerboost
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CROUCHDASHFIX |
Crouch Dash Fix
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CROUCHDASHFIX_HINT_1 |
Ensures that the player has the expected crouch state
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CROUCHDASHFIX_HINT_2 |
when performing a normal or crouched dash
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALTERNATIVEBUFFERING |
Alternative Buffering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALTERNATIVEBUFFERING_HINT_1 |
Prevents buffered inputs from being canceled
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_ALTERNATIVEBUFFERING_HINT_2 |
when releasing the input early
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MULTIBUFFERING |
Multi Buffering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MULTIBUFFERING_HINT_1 |
Allows the player to buffer multiple of the same
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MULTIBUFFERING_HINT_2 |
input before it is consumed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SAFERDIAGONALSMUGGLE |
Safer Diagonal Smuggle
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SAFERDIAGONALSMUGGLE_HINT_1 |
Makes the position window for diagonal dream smuggles
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SAFERDIAGONALSMUGGLE_HINT_2 |
the same as for horizontal smuggles
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBEFOREPICKUP |
Dash Before Pickup
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBEFOREPICKUP_HINT_1 |
Gives dashing input priority over picking up throwables,
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBEFOREPICKUP_HINT_2 |
making instant dash regrabs easier to perform
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_THROWIGNORESFORCEDMOVE |
Throw Ignores Forced Move
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_THROWIGNORESFORCEDMOVE_HINT_1 |
Allows the player to throw in either direction even when
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_THROWIGNORESFORCEDMOVE_HINT_2 |
an interaction forces the player to move in one direction
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL |
Dashbounce Control
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_HINT_1 |
Prevents dashbounces from occurring, or makes them only
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_HINT_2 |
occur if the player holds jump as their dash ends
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_OFF |
OFF
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_NEVER |
NEVER
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DASHBOUNCECONTROL_HOLD |
HOLD
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MIDAIRTECH |
Mid-air Tech
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_MIDAIRTECH_HINT |
Allows tech that uses superjumping (e.g. supers, hypers) in midair
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PRESERVEWALLBOUNCESPEED |
Preserve Wallbounce Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_PRESERVEWALLBOUNCESPEED_HINT |
Allows Madeline to keep her vertical speed when wallbouncing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_STRETCHUPDASHES |
Speed-Based Upwards Dash Stretching
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_STRETCHUPDASHES_HINT_1 |
Having a lot of horizontal speed causes Madeline's dash to stretch horizontally
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_STRETCHUPDASHES_HINT_2 |
This variant allows Madeline's upwards dashes to also stretch, if she has enough speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEJUMPGRAVITYLOWERING |
Disable Jump Gravity Lowering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEJUMPGRAVITYLOWERING_HINT |
You won't be able to alter the gravity by holding Jump anymore
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEAUTOJUMPGRAVITYLOWERING |
Disable Auto-Jump Gravity Lowering
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEAUTOJUMPGRAVITYLOWERING_HINT_1 |
Prevents gravity altering when the game simulates holding Jump (e.g. After a dash)
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_DISABLEAUTOJUMPGRAVITYLOWERING_HINT_2 |
(Not to be confused with the Auto Jump variant)
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTOJUMP |
Auto Jump
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTOJUMP_HINT |
Forces Madeline to jump when possible.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLGRAVITYMULTIPLIER |
Slowfall Gravity Multiplier
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLGRAVITYMULTIPLIER_HINT |
Changes Madeline's slowfall gravity factor, when under the speed threshold and holding Jump
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLSPEEDTHRESHOLD |
Slowfall Speed Threshold
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_SLOWFALLSPEEDTHRESHOLD_HINT |
The speed threshold for the slowfall gravity change to occur
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTODASH |
Auto Dash
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_AUTODASH_HINT |
Forces Madeline to dash when possible.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CONSISTENTTHROWING |
Consistent Throwing
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CONSISTENTTHROWING_HINT_1 |
Ignores the sprite scale factor and removes subpixels from the
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CONSISTENTTHROWING_HINT_2 |
holdable throw position, making throws less inconsistent
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPBOOST |
Jump boost
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPBOOST_HINT_1 |
Modifies the horizontal jump boost you get from
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_JUMPBOOST_HINT_2 |
jumping, climbjumping, wallboosting and wallbouncing.
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBUPSPEED |
Climb Up Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBDOWNSPEED |
Climb Down Speed
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBJUMPSTAMINACOST |
Climb Jump Stamina Cost
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBUPSTAMINADRAINRATE |
Climb Up Stamina Drain Rate
|
Missing |
MODOPTIONS_EXTENDEDVARIANTS_CLIMBHOLDSTAMINADRAINRATE |
Climb Hold Stamina Drain Rate
|
Missing |